Scripture domino game

ABSTRACT

A game is provided that utilizes a code caller card that is used to direct each step of play. The code caller card identify passages of the Bible, and are analogous to a “question” that the player in turn must answer. In combination, word tiles are drawn and held by the players, and are used to create an “answer”, the answer being the phrase or quote identified by the “question” on the caller card. These word tiles are used in conjunction with previously played tiles. The word tiles can be used with or without a board and on a flat, horizontal surface.

RELATED APPLICATIONS

[0001] There present invention is a Continuation in Part of U.S. Ser.No. 10/141,903, filed on Mar. 26, 2003.

BACKGROUND OF THE INVENTION

[0002] 1. Field of the Invention

[0003] The present invention relates generally to board games, and inparticular to apparatus and methods of play therefor. Specifically, thisinvention pertains to a board game utilizing passages or quotes from theBible as the basis for a word identification game.

[0004] 2. Description of the Related Art

[0005] Board games have enjoyed wide popularity for many centuries, forthey combine intellectual challenge, socialization and food for thecompetitive spirit. Many different types of board games have beeninvented. For example, some board games involve the movement of playingpieces along one or more paths identified on the playing board,according to the rules of the game. Other board games involve themovement of playing pieces by the players between playing positions,according to rules of the game. Chess, checkers, Chinese checkers, andbackgammon are such games. In some games, such as SCRABBLE©, playingpieces may be distributed to the playing board by the players during thecourse of play; in others, such as chess, playing pieces may be removedfrom the playing board by the players during the course of play. Othergames, such as dominos, are readily played on any horizontal surface,but are conveniently described as board games because of the characterof play.

[0006] The present invention utilizes a code card that is used to directeach step of play. The code card identifies passages of the Bible, andare analogous to a “question” that the player in turn must answer. Incombination, word tiles, similar to domino pieces, are drawn and held bythe players, and are used to create an “answer”, the answer being thephrase or quote identified by the “question” on the caller card. Theseword tiles are similar in size and shape to conventional dominos, andhave an upper surface in which a maximum of three-letter word phrasesare formed, each letter being formed of a series of indented “dots”filled with flourescent-reflective paint. In this manner, a variation ofthe present game can be played under “black-light” lighting conditions.

SUMMARY OF THE INVENTION

[0007] It is therefore an object of the present invention to provide atile game utilizing passages or quotes from the Bible as the basis for aword identification game.

[0008] A second object of the invention is to provide a tile game thatis simple enough to be played by children.

[0009] Another object of the invention is to provide a tile game thatrequires relatively simple apparatus, namely, a maximum of three-letterword phrases or word tiles.

[0010] Still another object of the invention is to provide a board gamethat admits to variations in the method of play, to provide the playerswith variety in the game.

[0011] Briefly described according to one embodiment of the presentinvention, a board game of the present invention provides for playingapparatus, comprising a code card and playing pieces, and a method ofplay therefor, termed Rules of the Game. The playing apparatus and theRules of the Game were each developed in conjunction with the other, andthe two are inseparable.

[0012] During the course of play, a caller identifies a passage of theBible (e.g. “Matthew 5:8”; “Romans 10:13” or the like) from the codecard. Having distributed word tiles amongst the players, theplayer-in-turn must identify the referenced passage (e.g. “Blessed arethe pure in heart”; Whosoever shall call upon the name of the Lord shallbe saved”; or the like, respectively). Once identifying the passage, theuser must create the passages using the word tiles within his or herpossession by placing them in succession on the playing surface.

[0013] The present invention additionally comprises several variationsin the configuration of the playing board, the number of playing pieces,and the Rules of the Game. One such variation would include suitablemarkers such as pins with raised heads required to provide for a boardwhich can then be used for Braille users.

BRIEF DESCRIPTION OF THE DRAWINGS

[0014] The advantages and features of the present invention will becomebetter understood with reference to the following more detaileddescription and claims taken in conjunction with the accompanyingdrawings, in which like elements are identified with like symbols, andin which:

[0015]FIG. 1 is a perspective view of a code card for use with thepreferred embodiment of the present invention; and

[0016]FIG. 2 is a perspective view of word tiles for use with thepreferred embodiment of the present invention.

DESCRIPTION OF THE PREFERRED EMBODIMENTS

[0017] The best mode for carrying out the invention is presented interms of its preferred embodiment, herein depicted within the Figures.

[0018] 1. Detailed Description of the Figures

[0019] The board game of the present invention is conveniently describedwith reference to the drawings. As shown in FIG. 1, a code card 10includes a scripture from the Bible 14 and its referenced cite 12. Thecode card 10 includes seven such scriptures. It is anticipated thatthese seven scriptures, and the respective referenced cite, wouldinclude:

[0020] 1. Matthew 5:8. Blessed are the pure in heart.

[0021] 2. Mattew 5:13. Ye are the salt of the earth.

[0022] 3. Matthew 6:33. But seek ye first the kingdom of God.

[0023] 4. Isaiah 41:10. Fear thou not; for I am with thee.

[0024] 5. John 14:6. I am the Way, the Truth, and the Life.

[0025] 6. Romans 10:13. Whosoever shall call upon the name of the Lordshall be saved.

[0026] 7. 1 Corinthians 13:8. Love never faileth.

[0027] The code card 10 is used to direct each step of play. The codecard 10 identify passages of the Bible, and are analogous to a“question” that the player in turn must answer. In combination, wordtiles 14, as shown in FIG. 2, similar to domino pieces, are drawn andheld by the players, and are used to create an “answer”, the answerbeing the phrase or quote identified by the “question” on the callercard. These word tiles are similar in size and shape to conventionaldominos, and have an upper surface 16 in which three-letter word phrases18 are formed, each letter being formed of a indicia 20 formed as aseries of indented “dots” filled with flourescent-reflective paint. Inthis manner, a variation of the present game can be played under“black-light” lighting conditions.

[0028] In an alternate embodiment, the word tiles are indicated withsuitable markers such as pins with raised heads may be required toprovide for a board which can then be used for Braille users.

[0029] The present invention additionally comprises several variationsin the configuration of the playing board, the number of playing pieces,and the Rules of the Game.

[0030] 2. Operation of the Preferred Embodiment

[0031] The Rules of the Game are as follows:

[0032] a. One person is chosen to call out where the scriptures arefound by selecting a cite from the code card 10.

[0033] b. All tiles 14 in FIG. 2 are placed face down on the table andshuffled.

[0034] C. No player is to see another player's tiles.

[0035] d. Each player draws seven tiles.

[0036] e. Each player has a turn to try to put the tiles in order tomake the scripture correctly.

[0037] f. If the player does not have the correct word tiles, his turnis passed and he picks another tile from the pile for his next turn.

[0038] g. Players keep taking turns until there has been two rounds; ifno one get the scriptures formed from the tiles, then the players canrefer to the Bible to identify the scripture.

[0039] h. If the player can place his tiles in the right order, he callsout “Domino” and is the winner of the round.

[0040] i. The caller checks the code card to verify the answer.

[0041] j. Seven rounds are repeated.

[0042] k. The player that wins the most rounds is the winner of thegame.

[0043] The foregoing descriptions of specific embodiments of the presentinvention have been presented for purposes of illustration anddescription. They are not intended to be exhaustive or to limit theinvention to the precise forms disclosed, and obviously manymodifications and variations are possible in light of the aboveteaching. The embodiments were chosen and described in order to bestexplain the principles of the invention and its practical application,to thereby enable others skilled in the art to best utilize theinvention and various embodiments with various modifications as aresuited to the particular use contemplated. It is intended that the scopeof the invention be defined by the claims appended hereto and theirequivalents. Therefore, the scope of the invention is to be limited onlyby the following claims.

What is claimed is:
 1. A game comprising: a plurality of playing pieces,wherein each said playing piece comprises a word tile formed having anupper surface, said upper surface including a word indicia that forms awritten word, said word indicia formed of indentations in said uppersurface so as to provide better visualization of said word indicia; andone code caller card.
 2. The game of claim 1, wherein said word indiciais formed as braille readable characters.
 3. The game of claim 1,wherein each said code caller card identifies a scripture cite from theBible.
 4. The game of claim 1, further comprising a playing board havinga flat surface demarcated by a playing area.
 5. A game comprising: aplurality of playing pieces, wherein each said playing piece comprises aword tile formed having an upper surface, said upper surface including aword indicia that forms a braille readable written word; and one codecaller card which identifies each scripture cite from the Bible in abraille readable manner.
 6. The game of claim 5, further comprising aplaying board having a flat surface demarcated by a playing grid.
 7. Amethod of play for a game described in claim 1, comprising the followingsteps: a. forming a group of word tiles face down on a playing surface;b. choosing a person to handle code calling card c. identifyingscripture cite indicated on code calling card; d. drawing of seven wordtiles from said group of word tiles by participants; e. arranging saidword tiles to correspond to said scripture cite; f. passing of aplayer's turn if failing to correctly arrange said word tiles tocorrespond to said scripture cite; g. drawing of an eighth word tilefrom said group of word tiles; h. passing of said player's turn iffailing to correctly arrange said word tiles to correspond to saidscripture cite after drawing said eighth word tile; i. drawing a ninthword tile from said group of word tiles; j. passing of said player'sturn if failing to correctly arrange said word tiles to correspond tosaid scripture cite after drawing said ninth word tile; k. referring toBible to identify scripture; l. arranging said word tiles to correctlycorrespond with said scripture cite; and m. identifying said scripturecite, player-in-turn must place word tiles corresponding to saidscripture cite upon playing surface.
 8. The method of play of claim 7,wherein said word tiles have an upper surface, said upper surfaceincluding a word indicia that forms a written word, said word indiciaformed of indentations in said upper surface so as to provide bettervisualization of said word indicia.